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> Rich Farmbrough, Bot Developer, Arbitration request in progress
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http://en.wikipedia.org/wiki/Wikipedia:ARB...Rich_Farmbrough

Any1 with more info?
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I just tried to read some more. So boring. NewYorkBrad really needs his head examined. He should be billing $200/hour to deal with life-sucking crap like this.
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QUOTE(Emperor @ Wed 4th April 2012, 3:01pm) *
I just tried to read some more. So boring. NewYorkBrad really needs his head examined. He should be billing $200/hour to deal with life-sucking crap like this.

I agree - as far as the discussion itself is concerned, "boring" and "life-sucking" are putting it mildly. But the subtext here is what's interesting. The real ongoing conflict on Wikipedia has never been between "inclusionists" and "deletionists," or even "free culture" vs. "content standards" (which to some of them amounts to the same thing). The real conflict is between bots and humans, and the people in the middle are the ones programming the bots, like Rich Farmbrough. It's a behind-the-scenes conflict that most people don't understand or even know about, but the winner (if there ever is one) is going to determine the long-term future of Wikipedia.

The reason for this is hard to make sense of, but to be as concise as possible, it goes like this. "Vandals" provide fuel for "vandal fighters," and human vandal-fighting is essential to Wikipedia because it allows the hierarchy of established users to give new, less-talented writers and "editors" a means of in-game reputational development, starting their addictions a-rolling while conveniently shunting them off into an activity that doesn't mess up any actual content or impinge on already-established territories. But most vandal-fighting activity has already been replaced by bots, thus cutting off a key avenue to recruitment. As the bots get "smarter," vandal-fighting will become increasingly difficult and less game-like, which will only further that process.

And yet Wikipedia can't afford to be seen as putting the brakes on bot development in general, because that would look irresponsible, as if they're simply "letting the vandals win." So, their solution is to paint the bot developers as "irresponsible" themselves, effectively putting on those brakes while also addressing (albeit dishonestly) their real problem.

As humans, we tend to root for humans in human-machine conflicts - but I'm afraid this is a case where the humans are the bad guys. The machines/bots (and their developers), while also bad guys, are at least doing the right thing - even though it's probably for the wrong reason. And, of course, their mistakes are also magnified by virtue of sheer volume.
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QUOTE(Somey @ Wed 4th April 2012, 4:49pm) *

QUOTE(Emperor @ Wed 4th April 2012, 3:01pm) *
I just tried to read some more. So boring. NewYorkBrad really needs his head examined. He should be billing $200/hour to deal with life-sucking crap like this.

I agree - as far as the discussion itself is concerned, "boring" and "life-sucking" are putting it mildly. But the subtext here is what's interesting. The real ongoing conflict on Wikipedia has never been between "inclusionists" and "deletionists," or even "free culture" vs. "content standards" (which to some of them amounts to the same thing). The real conflict is between bots and humans, and the people in the middle are the ones programming the bots, like Rich Farmbrough. It's a behind-the-scenes conflict that most people don't understand or even know about, but the winner (if there ever is one) is going to determine the long-term future of Wikipedia.

The reason for this is hard to make sense of, but to be as concise as possible, it goes like this. "Vandals" provide fuel for "vandal fighters," and human vandal-fighting is essential to Wikipedia because it allows the hierarchy of established users to give new, less-talented writers and "editors" a means of in-game reputational development, starting their addictions a-rolling while conveniently shunting them off into an activity that doesn't mess up any actual content or impinge on already-established territories. But most vandal-fighting activity has already been replaced by bots, thus cutting off a key avenue to recruitment. As the bots get "smarter," vandal-fighting will become increasingly difficult and less game-like, which will only further that process.

And yet Wikipedia can't afford to be seen as putting the brakes on bot development in general, because that would look irresponsible, as if they're simply "letting the vandals win." So, their solution is to paint the bot developers as "irresponsible" themselves, effectively putting on those brakes while also addressing (albeit dishonestly) their real problem.

As humans, we tend to root for humans in human-machine conflicts - but I'm afraid this is a case where the humans are the bad guys. The machines/bots (and their developers), while also bad guys, are at least doing the right thing - even though it's probably for the wrong reason. And, of course, their mistakes are also magnified by virtue of sheer volume.


I believe we're in the sunset era of open wikis controlled by unassisted human beings. In the future, wiki editing will be so technical that the bored nerd in the basement will be unable to keep up, even if he has 16 hours a day in which to work.

It might be possible to keep things going with some sort of authenticated account system and an agreement not to use bots, but eventually the bots will be so subtle you won't be able to tell anymore.
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QUOTE(Emperor @ Thu 5th April 2012, 8:22am) *

QUOTE(Somey @ Wed 4th April 2012, 4:49pm) *

QUOTE(Emperor @ Wed 4th April 2012, 3:01pm) *
I just tried to read some more. So boring. NewYorkBrad really needs his head examined. He should be billing $200/hour to deal with life-sucking crap like this.

I agree - as far as the discussion itself is concerned, "boring" and "life-sucking" are putting it mildly. But the subtext here is what's interesting. The real ongoing conflict on Wikipedia has never been between "inclusionists" and "deletionists," or even "free culture" vs. "content standards" (which to some of them amounts to the same thing). The real conflict is between bots and humans, and the people in the middle are the ones programming the bots, like Rich Farmbrough. It's a behind-the-scenes conflict that most people don't understand or even know about, but the winner (if there ever is one) is going to determine the long-term future of Wikipedia.

The reason for this is hard to make sense of, but to be as concise as possible, it goes like this. "Vandals" provide fuel for "vandal fighters," and human vandal-fighting is essential to Wikipedia because it allows the hierarchy of established users to give new, less-talented writers and "editors" a means of in-game reputational development, starting their addictions a-rolling while conveniently shunting them off into an activity that doesn't mess up any actual content or impinge on already-established territories. But most vandal-fighting activity has already been replaced by bots, thus cutting off a key avenue to recruitment. As the bots get "smarter," vandal-fighting will become increasingly difficult and less game-like, which will only further that process.

And yet Wikipedia can't afford to be seen as putting the brakes on bot development in general, because that would look irresponsible, as if they're simply "letting the vandals win." So, their solution is to paint the bot developers as "irresponsible" themselves, effectively putting on those brakes while also addressing (albeit dishonestly) their real problem.

As humans, we tend to root for humans in human-machine conflicts - but I'm afraid this is a case where the humans are the bad guys. The machines/bots (and their developers), while also bad guys, are at least doing the right thing - even though it's probably for the wrong reason. And, of course, their mistakes are also magnified by virtue of sheer volume.


I believe we're in the sunset era of open wikis controlled by unassisted human beings. In the future, wiki editing will be so technical that the bored nerd in the basement will be unable to keep up, even if he has 16 hours a day in which to work.

It might be possible to keep things going with some sort of authenticated account system and an agreement not to use bots, but eventually the bots will be so subtle you won't be able to tell anymore.


Build better nerds.

Nerd eugenics has proven a blind alley. First they don't like sex and are almost all males. Abduction and insemination by probe has not solved the problem. Nerds won't care for their own children. When placed with surrogate parents the results have been unacceptable. The surrogates invariably withdraw from their wards as if repelled. Frequently they have been reported to chew their own paws off. Even if offspring survive there is the problem of drift back to the mean in which the offspring of two highly nerdy parents tend to repeatedly drift toward subjecting themselves to abuse by some really-really mean person. This is seen everywhere on Wikipedia.

Nerd augmentation offers more hope. True the technology is crude and the implants are often horribly disfiguring. Fortunately This does not seem to trouble the nerds. In fact adding a little cosplay to these grotesque alterations to give them a steampunk or cyborg veneer makes disfigurement a feature that will attract nerds as subjects although abduction is still favored to avoid selection bias.
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